ITC

COURSE OVERVIEW

Learning through Game-Based Learning (GBL) and games can significantly enhance good quality and effectiveness of education. Skills such as multitasking, critical thinking, risk taking and other 21st century skills can be developed in game-based environments. Learn to use open educational resources, gain new skills, create a sample lesson and learn how to implement GBL strategies into your lessons.

PRACTICAL INFORMATION

Learning through Game-Based Learning (GBL) and games can significantly enhance good quality and effectiveness of education. Skills such as multitasking, critical thinking, risk taking and other 21st century skills can be developed in game-based environments. Learn to use open educational resources, gain new skills, create a sample lesson and learn how to implement GBL strategies into your lessons.

WHAT'S INCLUDED

Learning through Game-Based Learning (GBL) and games can significantly enhance good quality and effectiveness of education. Skills such as multitasking, critical thinking, risk taking and other 21st century skills can be developed in game-based environments. Learn to use open educational resources, gain new skills, create a sample lesson and learn how to implement GBL strategies into your lessons.

COURSE MODULES & SCHEDULE

Module 01 – Foundations of Gamification & Game-Based Teaching
Uncover what makes games so compelling and how to apply those secrets to your classroom.

Module 02 – From Points to Purpose: Tapping into Intrinsic Motivation
Move beyond rewards and badges to design learning experiences driven by meaning and mastery.

Orientation Walk with a Local Guide (optional, complimentary)
A short post-class city walk for orientation and networking. Voluntary, no fee, separate from the course, and not counted in Erasmus+ hours or outcomes.

Module 03 – Designing with Gamification Frameworks
Use smart design principles and proven frameworks to craft impactful learning journeys.

Module 04 – Personalizing Learning Through Gamification Profiles
Using Player Types and motivation to better engage all learners.

Module 05 – Creating Game-Based Learning Experiences
Balance challenge and fun to spark motivation and deepen learning.

Module 06 – Supercharge 21st Century Skills Through Games
Foster creativity, critical thinking, collaboration, and resilience through purposeful play.

Module 07 – Productive Struggle and Growth Mindset through Coding
Use coding and digital play to encourage problem-solving and learning from mistakes.

Module 08 – Tools for Instant Classroom Engagement
Explore top digital platforms and tools that make gamification simple and effective.

Module 09 – StoryQuest: Using Narrative to Create Immersive Learning Worlds
Learn the secrets of storytelling to transform lessons into epic educational adventures.

Module 10 – Gamification beyond Classroom
Transform outdoor spaces into interactive learning environments using gamified activities.

Module 11 – Experiential Learning Through Simulation Games
Design realistic, meaningful simulations to nurture empathy and strategic thinking.

Module 12 – Design Your Own Gamified Learning Experience
Create, present, and refine your own gamified lesson or learning quest.

Final Reflection
Action Plan • Certificates & Farewell

Learning Outcomes

After the course, participants will be able to:

  • Create safe, inclusive classroom environments for all students, understanding their diverse educational needs.
  • Apply trauma-informed practices to support learners from diverse backgrounds and experiences, recognizing cultural and social factors affecting students, including migrants and refugees.
  • Manage classroom diversity with confidence and empathy, utilizing effective teaching and classroom management strategies for multilingual groups.
  • Foster resilience, empathy, and intercultural understanding and communication in students.
  • Integrate psychosocial support and wellbeing into everyday teaching.
  • Develop strategies to enhance personal and professional resilience in educators.
  • Develop practical lesson plans and school-level approaches that promote inclusion and resilience for all learners.

Teaching & Learning Methods

All our methods are designed to be highly interactive and hands-on, ensuring a practical and engaging learning experience.

  • Active & Experiential: Learning happens through practical activities, group challenges, and creative problem-solving rather than lectures.
  • Collaborative & Inclusive: We value teamwork, open discussion, and approaches that support every learner’s unique strengths and needs.
  • Innovative & Engaging: Modern tools, playful strategies, and real-world tasks make learning dynamic and inspiring.
  • Reflective & Transformative: Each experience encourages participants to reflect, share insights, and apply new ideas in their own professional contexts.

EU Competence Frameworks

This course aligns with key EU competence frameworks:

  • DigCompEdu: Highlights digital collaboration and intercultural awareness in education.
  • LifeComp: Focuses on resilience, empathy, collaboration, and intercultural understanding.
  • GreenComp: Emphasizes social sustainability and inclusion as part of long-term change.

Erasmus+ Priorities

This course equips participants with skills that respond directly to key Erasmus+ priorities:

  • Inclusion & Diversity: effective strategies for diverse classrooms with students with various backgrounds.
  • Digital Transformation: digital tools for collaboration and intercultural education.
  • Sustainability & Resilience: promoting long-term social inclusion and wellbeing.

PRE-REGISTER FOR COURSE